FLXX - Folklore Print & Play (demo)
FLXX - Folklore Print & Play (demo)
FLXX - Folklore Print & Play (demo)
FLXX - Folklore Print & Play (demo)

FLXX - Folklore Print & Play (demo)

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This is a short demonstration story that was used during GenCon 2015 to show some of the basic mechanics of Folklore the Affliction, such as choosing your own path, skill checks, skirmishing and miniature combat. Full stories take approximately 90-120 minutes to complete.
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Embark on an adventure of dark fantasy, steeped in fear, myth, and superstition. Hunt or be hunted by creatures of antiquity and legend. Search dangerous locales to find clues to the source of evil sinking its claws into the heart of the land, devastating its people and settlements. Free the denizens from the scourge of witchcraft and vampirism. Oppose the spreading darkness as it overtakes the land by playing one of six unique characters, whose skill and knowledge grow as they face challenge after challenge. Harness the power of artifacts long forgotten and find rituals from the pages of the dreaded Necronomicon. Can you survive, or will you play on as a ghost? Worse still… will you be doomed to transform into one of the creatures that hunt by night? G A M E   O V E R V I E W Folklore: The Affliction is an adventure board game where your characters play through a series of stories in their quest to save the land from evil. Every story is steeped in tales and lore from ages past. As your characters complete stories, they will become more powerful and gain enough strength to rid the land of its Afflictions. Stories are broken into multiple chapters to provide convenient stopping points, allowing players to have control of how Demo includes:
  • FL01 - Rulebook (8.5x11in)_web-2017-01-30.pdf
  • FLXX_Folklore_Assets(11x8.5in)_PnP.pdf
  • FLXX_Folklore_Assets(A4)_PnP.pdf
  • FLXX_Folklore_StoryJournal_(11x8.5in)_PnP.pdf